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Error initializing asio buffers
Error initializing asio buffers






error initializing asio buffers

  • a chat participant message itself, the " log:" message,.
  • Note, there are two types of messages the server sends to the client: State.innerHTML = " Communication error" Message = message.slice( " connected:".length) Log.innerHTML = ' ' + message + " " + log.innerHTML Įlse if (message.startsWith( " connected:"))

    error initializing asio buffers

    Message = message.slice( " log:".length)

    error initializing asio buffers

    a message with a number of connected chat participants. There are two types of messages: // 1. State.innerHTML = " Connected to server" To connect to a server we need to call the websocket constructor with the following string as a parameter: The client is implemented as a web page, which creates a websocket object and subscribes to its events: open, close, error and message.

    #Error initializing asio buffers code

    The client’s code is based on a simple chat client example from credits to Remy Sharp. The server-side socket support is implemented using the boost.asio library, the server’s code pretends to be a cross-platform one. At the moment the most complete support of RFC6455 is implemented by Mozila Firefox (15.0), Google Chrome (.89) and Internet Explorer 10 (.0) web browsers, they were used to test the application. This task will be accomplished by using a new HTML5 feature called WebSocket, which is described in RFC6455. The client/server application implies sending data between participants. The client is implemented using HTML5, the server is implemented in C++. In this article I would like to show a basic implementation of HTML5 client/server application.








    Error initializing asio buffers